Update close MT 2K21 shot, forcing dunk and standing dunk - you may have 7 completing badges. Will equip large individual contact dunks. Shooting - 3pt, mid selection, free throw. Playmaking - that is up to you. If you'd like really Davis, you are able to go with post moves. I'd personally go for pass precision and ball handling, and include just a small bit to post moves to possess 5 playmaking badges.
Either go for perimeter defence, or divide the remaining parameters between it and creep. Weight - up to you. May go slightly above moderate to have higher inside defence. Wingspan - max.If that you would like to go for more completing rather than playmaking, make him C. Personally, Im not a fan of completing unless it is possible to equip contact dunks.
ADs really difficult to build - that I created a 6'9 Glass Cleaning Finisher using slasher takeover and maxed shooting, it explained that my build is similar to AD but he can not shoot out consistently such as AD but the defense and inside game is very similar to AD. Or you could do like the OP said and earn a glass shooter but then will absence on inside match. There's no ideal build for him but will have to select between crimson with finishing, shooting, or playmaking and try to balance him based on your favorite play style.
No problem. Those points can get you a few extra badges somewhere rather than utilizing them in a useless stat. I really don't place one point in free throw. Even in my pure shooting construct I don't place any in free throw even for the badges since it is just a waste of buy mt points and I hit the FT's. So basically rather spend those 15-20 points . . Cheers for the opinion mate!